![]() ![]() The current, US-aligned government is desperately fighting a war against communist rebels called the ChDKZ. It takes place in South Zagoria, a province of a destabilizing Ruritania called Chernarus. ARMA II (2009): The successor to ARMA: Armed Assault, based on the Real Virtuality 3 engine.Virtual Battlespace 2 (2007): Bohemia Interactive Simulations' Real Virtuality engine, and the Armed Assault game based on it, were so successful and lauded as so realistic that this warranted an update to the game engine (VBS2 used RV2), also sold to the same real military organizations as VBS in 2012 VBS2 2.0 was released, based on the RV3 engine used by ARMA II. ![]() Queen's Gambit: A modest expansion pack, containing a small new island and a new campaign.A few remaining American soldiers get caught in the middle of it, and they then aid the South in defeating the North. military gone, the North invades the South. forces have been training the South Sahrani military and are just starting to leave (in a trend of the series in which a predominantly American force prepares to leave a destabilized country only to get caught up in the fighting see ARMA III). ARMA: Armed Assault takes place on the fictional island of Sahrani, divided between two nations: the Democratic Republic of Sahrani in the north, and an oil-rich (and U.S.-backed) Kingdom of South Sahrani. ARMA: Armed Assault / ARMA: Combat Operations (2007): Spiritual Successor and de-facto sequel to Operation Flashpoint, developed by BIS (the original developers of Operation Flashpoint), using an updated engine called Real Virtuality 2 (RV2).So highly-regarded is ARMA's commitment to military realism that modified versions of the games are used by actual militaries for tactical and organizational training, titled Virtual Battlespace and developed by now-separate studio Bohemia Interactive Simulations. The games are held high as well-researched, true-to-life, unrelentingly-realistic military simulators that often reference previous titles and can balance being fairly funny and seriously awe-inspiring while appropriately addressing the negative aspects of war. Set on various intricately-detailed Ruritanias in Present Day, Next Sunday A.D., and 20 Minutes into the Future time frames, most games in the ARMA series follow NATO military forces as they respond to (or get caught up in) threats and crises across the world, whether they be enemy nations, rebel paramilitaries, or rival peer-power alliances-and often, there's more to the conflict than what's being told. Still wanting to develop a Spiritual Successor to Operation Flashpoint, BIS proceeded to make that game, and called it Armed Assault, later shortened to ARMA note alternatively ArmA or, officially, Arma- Latin for "weapon".ĪRMA is well-regarded as one of the most realistic tactical shooter game series on the market today. In 2005, Czech game studio Bohemia Interactive Studios, developer of 2001's Operation Flashpoint, had an internal falling-out with the game's publisher Codemasters, prompting a split wherein Codemasters took the legal rights to the Operation Flashpoint name, while BIS kept the rights to the game's assets and Real Virtuality engine. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |